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‘touchscreen’

Perceptive Pixels to Touchscreen Makers. We have the Most Advanced Display in the WORLD.

17 May, 2011 by Josh Mings in TECH
3D Human CAD Models

You see that guy? He’s enjoying life… enjoying the heck out it. Just look at him. He’s jabbin’ his meat nub against that 27″ touchscreen screen and loving it. Whoa! He just moved that skull slice with multiple fingers?! He’s dangerous and he knows it.

Who’s making all this possible? I’ll give you one guess and then interrupt you by just saying, “Perceptive Pixels, that’s who.” They’ve taken their massive 55″ wall unit technology you’ve seen on CNN, squished it down to a reasonable size and will be making it available to the general public in the unforeseen future. Another classy photo and video of what it could be like after the jump.

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Dungeon Master? Immersive 3D and Virtual 20-Sided Dies Go Touchy

19 Oct, 2009 by Josh Mings in TECH

Your weekends as a Thief, Cleric or Paladin are about to get really cool and immersive and I’m not talking about the late night meeting with the board of trustees.

Using Microsoft Surface, Carnegie Melon’s Entertainment Technology Center has descended into the realms of touchscreen gaming with the development of SurfaceScape. The game, if you can’t guess from the headline and first sentence, is Dungeons and Dragon. Here’s a look at it in action.

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Back to The Drawing Board: 4 Key Features For Dead Serious Multi-Touch and 3D Design

12 Jun, 2009 by Josh Mings in TECH

Imagine, you’re five years in the future, trying desperately to get a handle on the new touch-screen gestures for CAD and it’s not all it’s cracked up to be… for designing products. Suddenly, it seems easier to strangle the people forcing multi-touch tech down your throat, along with the bloggers that keep going on about how cool it is.

Whoa there tiger, before you get out the piano wire and menacing look, let’s take a step back… together, have a drink and discuss what’s being done to make 3D design and multi-touch a time to look forward to.

There are people working on the concepts to make it happen. Here’s one of them and four features that are more important as the fruitfulness of multi-touch devices approacheth.

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I Stop, You Stop, We All Stop for EyeStop… Future of Bus Stops.

27 May, 2009 by Josh Mings in DESIGN

If you’re an old hat at using public transit, or someone trying frantically to go site-seeing, in the bustling, historic cities of Europe, you’ll know how important bus information can be.

Bus stops, as we know them, are about to get a makeover. They’re not just for use as a goal for small dogs anymore. Researchers at the Massachusetts Institute of Technology MIT have developed a networked, environmentally adaptive communications system to bring mass transit into the 21st century.

It’s the Eyestop from MIT Senseable Lab. Oh, and this isn’t just a concept. The new system will start being installed in Florence, Italy in 2010. We caught up with Giovanni de Niederhausern of the MIT Eyestop development team to ask him some questions about the design and get some more images of the idea. Here’s what he had to say.

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Struktable. How Cool Could MultiTouch Be? How’s This?

20 Mar, 2009 by Josh Mings in TECH

Put off wondering how cool you could be for a few minutes and check out some spakin’ new multitouch interface, 70 inches of multi-touch in that ever so seductive, yet utilitarian, table-top style we’ve just adore.

It’s called Struktable created by none other than… Strukt, convenient, that little play on words, in’t it? However, they’re not playing around when it comes to sucking your fingertip data into infrared LED’s. take a gander at the magnificence in this demo video.
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