It’s just not working. You spit on your screen, rub your eyes and wait for your models to turn into a beautifully rendered animation, and all you get are frightened looks from your co-workers. We can fix that.
If you do any rendering or use SolidWorks and their PhotoView 360 rendering product, you’re probably familiar with Luxology. They’re the makers of modo, the all-in-one modeling, sculpting, rendering and animation program. They also have a hand in the PhotoView 360 development.
Rendering a model in PhotoView 360 is simple, but limited. You have a lot more power in modo, but getting it all set up for rendering requires a few more steps. This quick guide will get you started down the right path and allow you to experience some of the initial adjustments you’ll want to make when creating a rendering using modo. Let’s rock that model.





