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‘pv360’

PhotoView 360 Lovers Celebrate. Improved Transparency and More.

23 May, 2011 by Josh Mings in CAD
3D Human CAD Models


Everyone needs a little love. Even those that get to sit around all day tinkering with light settings and camera angles. As Rob Rodriguez details in his blog post, PhotoView 360 (PV360) users may have new reasons to model a hand and give a fully rendered high five to each other. Here’s what you’ll want to check out.

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KeyShot 2.0. All the Raw, Realtime Render Speed You Can Squeeze [Review]

05 Aug, 2010 by Josh Mings in REVIEWS

You know the comments you keep hearing? No, not the ones about how you look in tight pants. The ones about how good the product you design would look if you only had a good rendering. Once upon a time, a simple rendering seemed impossible. No more.

Over the past few years, creating amazing renderings without paying exorbitant amounts of time and cash has gotten easier than getting into a pair of those form-fitting leg lockers. It’s been whittled down to opening a file and dropping materials on the model.

Knowing a thing or two about lighting helps, but one group in the forefront of making it dead simple to create amazing product renderings is KeyShot. Version 2 is out with a new interface that’s so easy to use, you’ll forget about the loss of circulation in your legs and sit for hours behind the computer busting out fine, photo-realistic images. Let’s take a look.

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PhotoView 360: a Beginner’s Guide

03 Jun, 2010 by Josh Mings in CAD

This is a guest article by Michael Lord. Michael is a Design Engineer at Trakka Pty Limited in Sydney, Australia where they use SolidWorks to design Campervans and Motorhomes. I first talked with Michael on Twitter and asked if he would write up his experience using PhotoView360.

The iPad Rendering Challenge is finished and won by Dripta Roy. I can only look on with envy at his efforts. I was pleased at what I came up with, grateful for being chosen as a Top Contender and even more honored that Josh should ask it I could provide some insight into my process. So with that…

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Luxology modo Gets Photo-Freakin-Realistic Studio Lighting with SLIK

19 Feb, 2010 by Josh Mings in NEWS

Jaw. Dropping. I’m slapping myself over and over. Actually, this is the second time I’ve slapped myself to the point my jaw is hanging by a few strands. I saw a preview of the new Luxology Studio Lighting & Illumination Kit (“SLIK”) for modo at SolidWorks World last week and have been having dreams of being washed in the most serene studio lighting imaginable.

Yazan Malkosh of 9b Studios spent a wee two months putting together a lighting kit that completely destroys the amount of time creating rigs and adjusting lighting.

Best thing of all, it’s complete extendible and customizable. Check out the workflow here. Fast. Simple. Presets.

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