‘prop building’

How To Make the Daft Punk Helmet. Wouldn’t a
3D Print Be Better, Faster, Stronger?

22 Jul, 2010 by in FAB, ROCKIN'

Carve it. Shape it. Cut it. Smooth it.

Knick it. Clip it. Daft Punk Helmet.

Yeah, you know what’s good for you. 3 minutes of prop building madness from Volpin Props. The prop? The helmet of electronic, supersonic duo supremo, Daft Punk. The process took all of 17 months… yeeeeeah. So ya gotta think, especially after watching the video, couldn’t some of this have been done faster, if 3D printing were used? Yes, yes I think so. Work it.

(more…)

Blue Realm Studios Slams Down Prop Building INTENSITY. Halo ODST Helmet in SolidWorks and More.

01 Oct, 2009 by in DESIGN

You remember, as a child, when you would take your little brother’s head, cover it with mud and hope he would lay still long enough for it to dry so you could crack it open and see if he was an alien? Well, nice try, but your childish antics have got nothin’ on what a certain team of prop building aficionados are capable of.

Located in Carrollton, TX, Blue Realm Studios has the eye for detail, the passion for multi-part epoxy and just enough imagination to turn popular video game weaponry and the most incredible ideas into a reality.

Devin White heads up the wily crew of fab geek and when he posted about the Halo 3 ODST Helmet modeled in SolidWorks, I had to find out more about what they do and how they do it.

(more…)