‘photoview’

Art to Part: Designing a Mountain Bike Handlebar for
Performance, Comfort – Part 1

10 Aug, 2011 by in CAD, DESIGN

This is a guest post by Bruce Buck, avid photographer, videographer and workstation geek at MySolidBox.com.

There’s one constant in product design – the development of new products. Shocking and unexpected I know, but when that development gets down to all the individual component parts of a larger product, the process gets a whole lot more interesting. Welcome to the ‘Art to Part’ series where we’ll be looking at the details that go into the design from start to finish. Today, we have a part that you would think is fairly simple, a mountain bike handlebar. This one however, is aimed at completely changing the world of endurance/marathon racing.

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PhotoView 360 Preview: Download Now Available

13 Aug, 2008 by in NEWS

Well surprise, surprise. You don’t have to wait till SolidWorks 2009 Pre-release 2 comes out to try PhotoView 360, the new rendering software announced by SolidWorks and Luxology is now available for anyone with SolidWorks 2009 to poke around in.

You’ll want to see the First Look Ricky Jordan has along with Gabi Jack rendering some models for her first time ever.

I’ll have some rendering up moments from now to show you some of the capabilities PhotoView 360 has. Until then try it for yourself. Download PhotoView 360

UPDATE:
Ok, I’ve had my chance to get into PV360 and run some rendering for you to see some of the different capabilities. Here’s some rendering just created:
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PhotoView360: SolidWorks and Luxology TeamUP Bigtime

11 Aug, 2008 by in NEWS

And when I say TeamUP, I mean TeamUP with a capital UP a two giant arm motions that scare you into a flared fetal position. SolidWorks and Luxology are rockin’ the 3D rendering scene with a whole new technology that is gonna FLOOR you. Rob Rodriguez has all the bits of detail in his latest blog entry.

Basically, PhotoView360 is the divination of two products brought together in a new technology that will allow you to see SolidWorks models in an ultra-realistic setting… without rendering, without RealView.

As Rob puts it, it’s “real-time on screen image updates…very fast at saving high quality final images.” Does that sound like something you would want? huh?
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