Two facts. There’s nothing that will hone your sense more than realizing you could be riddled by shurikens at any moment and… it takes phenomenal ninja skills to reorient geometry in SolidWorks. Ninja skills, or a fair amount of flailing about like a crazed shuriken thrower, which is exactly how I came upon five tips to help you change up geometry orientation, in SolidWorks, that will totally make you look cool to people who care about that.
Changing geometry is actually really easy within some parts, and a trial of a thousand fires with others.
We’ll take the middle road, so as not to become too badly scarred, and show you the steps you need to consider when attempting such dangerous feats of modeling mastery. We’ll start with an innocent looking knob…

If you’re like any other normal person, you occasionally sit at your desk putting stickers and labels on your face, thinking there’s got to be a quick and easy way to create labels in SolidWorks. There is and it’s much faster than importing AutoCAD files filled with RomanS terror.
Ok, you’re in a room of SolidWorks experts and starting to sweat. You feel like bustin’ out you modely moves, but wonder if they’re good enough. You start to twitch a little and get into the groove, but only the cat gnawing it’s paw in the corner seems to notice you shakin’ like
Oh, the joys of using a really poorly modeled part and trying not to tear someone’s head off. Quell your rage with this. We’re going to deconstruct a simple part to show you exactly how to optimize part building in SolidWorks.


