‘hypershot’

KeyShot 2.0. All the Raw, Realtime Render Speed You Can Squeeze [Review]

05 Aug, 2010 by in REVIEWS

You know the comments you keep hearing? No, not the ones about how you look in tight pants. The ones about how good the product you design would look if you only had a good rendering. Once upon a time, a simple rendering seemed impossible. No more.

Over the past few years, creating amazing renderings without paying exorbitant amounts of time and cash has gotten easier than getting into a pair of those form-fitting leg lockers. It’s been whittled down to opening a file and dropping materials on the model.

Knowing a thing or two about lighting helps, but one group in the forefront of making it dead simple to create amazing product renderings is KeyShot. Version 2 is out with a new interface that’s so easy to use, you’ll forget about the loss of circulation in your legs and sit for hours behind the computer busting out fine, photo-realistic images. Let’s take a look.

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I Will Clock You With a Random Basket of Electric Fryer Renderings

17 May, 2010 by in CAD

I’m not sure if you’ve experienced the joys of working as a fry cook in a back alley noodle house, but if you have, you’ll greatly appreciate the artistry it takes to design those chicken tender lovin’ mesh buckets.

There’s a lot that goes into shaping that sheet metal and jabbing electronics in like a ketchup man on a french fry binge, but modeling it in SolidWorks is only half the task… actually, it’s about 95% of the task, because rendering programs like Hypershot (now Keyshot) take away all the hard work out of making your models look greasy good. Gander.

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Hypershot Fans Never Fear… KeyShot Rendering Is Finally Here

10 Feb, 2010 by in NEWS

Why it was only a month ago that Hypershot fans around the world were up in arms about the news of Bunkspeed losing the licensing for the tech behind Hypershot to it’s creators at Luxion. We knew but one thing, Luxion would be developing and launching a new release… shortly.

Well, shortly is here and today Luxion launches KeyShot. Keyshot builds on the product that was Hypershot, but brings in new features and a layer of speed that was missing from the ever-so popular Hypershot rendering program.

If you have seen or use Hypershot 2.0 you may be slightly disappointing as KeyShot currently matches the Hypershot 1.9 styling, but rest assure, there’s more development to come.

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Bunkspeed Gets the Boot. Hypershot Heads to Luxion à la Wann Jensen *Updated*

08 Jan, 2010 by in NEWS

This just outta the Develop3D crew. Oh, and you may want to grab hold of your spastic colon. If you’ve bought the ever so easy-to-use HyperShot rendering program from Bunkspeed in the past, as of this January 1st, the program (as it were) will no longer exist.

I’m not even going to repeat all the drama… it’s… just…too much to… take. However, here are some tidbits you can take away that put it all in perspective and answer the obvious question. Is HyperShot still going to be available??

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Bunkspeed Pumps Out the Bump Out with Hypershot 1.9

06 Aug, 2009 by in NEWS

Pump up the Thump on the Bump man! Your renderings of soup cups and cyborgs just might get a bit more realistic, and guess what, it won’t require any harmful immunizations or soap throwing.

Bunkspeed has released Hypershot 1.9, the latest version of their rendering software. If you’ve read the press release, you’ll see it will give you an “even more realistic look,” but what is it that actually helps your materials look more realistic? Thomas Teger was around help us understand and fill us in on plugin updates.

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