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‘How-to’

Flex Your Models! How To Create a Simple Propeller in SolidWorks

20 Dec, 2010 by Josh Mings in NEWS
3D Human CAD Models

Sometimes when you’re feeling particularly adventurous, you can throw mashed potatoes through a propeller blade. Or, you can throw propellers through a wall of mashed potatoes. Other times, you can sit down for a few minutes and model up a propeller in SolidWorks while eating mashed potatoes.

Azim Hamid did just that, although, in his case, I don’t believe overcooked starches were any part of the process. Nonetheless, he’s put together a video that takes you through the steps of creating some bladed bliss using a very unique feature in SolidWorks – one you may not be too familiar with.

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How To Make the Daft Punk Helmet. Wouldn’t a
3D Print Be Better, Faster, Stronger?

22 Jul, 2010 by Josh Mings in FAB, ROCKIN'

Carve it. Shape it. Cut it. Smooth it.

Knick it. Clip it. Daft Punk Helmet.

Yeah, you know what’s good for you. 3 minutes of prop building madness from Volpin Props. The prop? The helmet of electronic, supersonic duo supremo, Daft Punk. The process took all of 17 months… yeeeeeah. So ya gotta think, especially after watching the video, couldn’t some of this have been done faster, if 3D printing were used? Yes, yes I think so. Work it.

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How To Go from SolidWorks to modo… and More. [Video]

17 Jun, 2010 by Josh Mings in CAD

Most of you only have two fists. One for slamming out 3D geometry in SolidWorks and the other for punching it with pretty sauce using modo. However, if you’re just starting to build up those layers of rendering calluses, you may be looking for some soothing aloe to take the pain away from the workflow rawness.

Paul McCrorey is here to help. He bring years of experience importing SolidWorks model into modo and has churned out four videos that shows you the particulars you want to know about when sweetening up those scenes.

In the videos, Paul covers the SolidWorks to modo workflow, explains it with tips and at the same time gets you use to the terminology. Good stuff and just the right mix to get your render fists pumpin’.

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PhotoView 360: a Beginner’s Guide

03 Jun, 2010 by Josh Mings in CAD

This is a guest article by Michael Lord. Michael is a Design Engineer at Trakka Pty Limited in Sydney, Australia where they use SolidWorks to design Campervans and Motorhomes. I first talked with Michael on Twitter and asked if he would write up his experience using PhotoView360.

The iPad Rendering Challenge is finished and won by Dripta Roy. I can only look on with envy at his efforts. I was pleased at what I came up with, grateful for being chosen as a Top Contender and even more honored that Josh should ask it I could provide some insight into my process. So with that…

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Whip Your Model Using SolidWorks Direct Editing and Move Face

19 May, 2010 by Josh Mings in CAD

You’re a hardcore SolidWorks model whipper, but maybe you haven’t flipped the program over to see what kinds of features lurk on the bristly backside of the history-based beast. What features are these?

Direct Editing features. Do not FEAR! These are some that have been there in one form or another for some time, but with SolidWorks 2010, they get their own toolbar and a wee bit of added functionality… ya know, to make them useful at times. We’ll pick one of the features apart, Move Face, and whip it silly with tips to show you how it works.

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Ben Eadie Hits Revision3 with $30 3D Laser Scanner, Plugs SolidWorks

14 Oct, 2008 by Josh Mings in RESOURCES

Ben Eadie builds a 3D scanner for $30What do you get when you mix a Canadian, a laser, a web camera and a penguin sitting in a corner? The perfect ingredients for a show on how to build a laser scanner for $30.

Patrick Norton of Revision3 SYSTM TV take on Ben Eadie of SolidMentor to show you step-by-step how to build and use it to scan anything from a coin to a boat hull. Yeah, he reveals it all and even get in a plug for SolidWorks. Check out the video after the break.
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