So, you just bought a 30″ LCD screen to replace a 24″ LCD screen to replace a 17″ CRT monitor that replaced a slice of bread you stabbed toothpicks at to prove you knew the future of touch screen technology 10 years ago.
You were right, and now there’s a slew of options becoming available that will replace whatever collects fingerprints atop your dusty desktop. Some are being revealed this week at Computex 2010 where MSI is smashing everyone with their line-up, but all are impressive and show just how fast display tech is moving. Here’s five you’ll want to watch.

If you’re like me, you know there’s nothing like spinning around till you stumble and slam your head through a 3D display. The small joys of life. Much like being able to model 3D on a display while wearing some dope looking lenses and chewing on a stick of butter. At least it use to be like that for SolidWorks users.
Your weekends as a Thief, Cleric or Paladin are about to get really cool and immersive and I’m not talking about the late night meeting with the board of trustees.
I abhor oversize images of cuddly cats as much as the next person, so having them on a 155″ OLED display doesn’t do much for me. However, having the option of taking that 155″ display and turning it into a 155,000 bajillion inch OLED display of a cuddly cat is a whole different story.
What’s in the wide, wide world of 3D CAD is going on? I’ll tell ya what’s going on, technology that has been presented over the past two weeks at E3 and various display and developer conferences has completely changed the way we are going to collaborate with people and design projects.
No more slamming your face against the hard surface of your monitor in hopes of gaining the pity of your coworkers. The soft foam that sends you off to dreams of work the next day is potentially a future interface to create 3D models on.
Prepare to wrap yourself in some warm
Come in out of the large open spaces, where you risk inevitable attacks from throngs of flying ninjas, and have a look at the near possibility of how we will be interfacing with virtual objects in the future.


