
Here’s where it happens. Where the surly bonds of history-based design slip off into a miry pool of sketch-driven constraints. Ker-plunk. Yes, watch them sink… down, down, down.
It pains one who has built models feature-upon-feature to see the control, the order, give its last fleeting breath. As it happens though, Siemens hasn’t quite let the process of history-based modeling slip down into the dark undertow. Instead, they’re pulling it right to safety, giving it a proper chest whack and spitting a good amount of lung juice on the face of iterative design. They’ve passed this… ability on to the users of Solid Edge ST3. You have a choice, features with history, features with no history. All in the same interface. Here’s a breakdown of what’s important and first thoughts on the program as we explore Solid Edge ST3.

Sometimes there are simply not enough laser beams you can shoot out your eye holes to automatically change how geometry is modeled. They should have built it this way, they should have built it that way, they should have quit and taken a job as someone who jabs lard into large buckets.
You’re a hardcore SolidWorks model whipper, but maybe you haven’t flipped the program over to see what kinds of features lurk on the bristly backside of the history-based beast. What features are these?
Can you just smell the sizzle of fusion happening? I can. The MCAD atmosphere is beginning to get a little bit warmer and a tad amount crispier than last week. Why, you ask? Autodesk slipped their fresh slab of direct modeling tech back into the ovens to broil and today they have released it upon the masses.
While you’ve been gallivanting around reading posts about Pro/E and eating crumpets and cold pizza by the pool, there’s been a load of SolidWorks and other CAD-related goodness you’ll want to catch up on.


