‘conceptual design’

Dismantle This Laptop in Under 2 Minutes… Oh, and It’s Recyclable

01 Nov, 2010 by in DESIGN

Here’s something you’ll absolutely love. If you’ve ever had a fan, screen or keyboard go out, most laptops require you to purchase new tools, tear the laptop completely apart, then stab the tiny screwdrivers into your eyes after becoming completely frustrated.

So, if you’ve ever taken a dremel to the back of a latop (like me), you’re going to appreciate the Bloom laptop concept from a couple of angst-ridden, Autodesk sponsored university teams. It completely redefines laptop disassembly and at the same time boosts recycling potential to epic proportions.

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Stretch. Flip. Push. Punch. The Future of Screen Tech… 3D Missing?

22 Sep, 2010 by in TECH

With all the touchscreen craziness we’ve seen over the past few years, there are about 500 direction future screen technology could go. Personally, I won’t be satisfied until they’re formable, edible and can be wrapped around my face like a make-shift Halloween mask.

Some people have other ideas, and the perfect organization to compile them all into one meaty video presentation is TAT. TAT knows 3D user interface design. They not only conceptualize fancy interfaces, their technology is currently used in 20% of all touch phones.

They recently held the TAT Open Innovation experiment. They gathered comments, ideas, dreams and wishes ranging from enhancing mobile interaction to embedding screen tech into every aspect of your life… Face it. You can’t escape. They even think we’ll see this technology by 2014. Here’s the video and the highlights. What’s your vote for new screen tech?

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Do You Use SolidWorks Concept Work to Rock Your Final Design? [Poll]

14 Apr, 2010 by in CULTURE

So, you’re sitting in a design review with a concept model of the product and the topic quickly changes to schedule. “You can just use that model for the engineering, right,” your boss asks confidently in front of the customer. Now, before your sweat glands burst and your eyes glaze over, rewind a few days.

There’s a discussion going on in the SolidWorks forum where good ol’ Mark Biasotti is asking how you use concepts for a final design and if SolidWorks is a good tool for doing so or if it needs improvements.

It’s a great question and reminds me of a method for creating concept designs we discussed a while back which allows you to try out different variations of a concept. But using that for engineering? Where do you stand?

[poll id="20"]

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The Magnificent Sphere of SolidWorks, Rhino, & Blender Design

17 Mar, 2010 by in DESIGN

If you’ve surrounded yourself with thousands of lighted spheres like I have, you’ll be interested to learn of the potential for incredibly cool design living within each of the precious glowing orbs.

Andre Baran of formendesign.de knows, and has animated a spherical surprise to impress upon you the true nature of transformation as applied to the simple shape. From it, five unique design literally unfold in a process that combines SolidWorks, Rhino and Blender to produce the results. Andre tells us more.

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10 Steps to Create Multi-Version Product Design Concepts in SolidWorks

03 Mar, 2010 by in CAD

Kick the wads of paper away from your coworker’s head and pick him up off the floor. It’s ok to slap him if he’s still unconsciousness, because he’s about to thank you for showing him a way to go through massive amounts of design iterations with fewer convulsive reactions or concussions.

Last week, we discussed ways to create SolidWorks assembly versions. You have options, but there’s one option that’s quicker. Now we’re going to walk you through the steps and throw some sketchin’ in at the end to mix it all up just right.

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