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‘cnc process’

Blue Realm Studios Slams Down Prop Building INTENSITY. Halo ODST Helmet in SolidWorks and More.

01 Oct, 2009 by Josh Mings in DESIGN
3D Human CAD Models

You remember, as a child, when you would take your little brother’s head, cover it with mud and hope he would lay still long enough for it to dry so you could crack it open and see if he was an alien? Well, nice try, but your childish antics have got nothin’ on what a certain team of prop building aficionados are capable of.

Located in Carrollton, TX, Blue Realm Studios has the eye for detail, the passion for multi-part epoxy and just enough imagination to turn popular video game weaponry and the most incredible ideas into a reality.

Devin White heads up the wily crew of fab geek and when he posted about the Halo 3 ODST Helmet modeled in SolidWorks, I had to find out more about what they do and how they do it.

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An Industrial Design Experiment In Open Source Awesomeness: The 100K Stray Toasthed Pull Toy

23 Sep, 2009 by Josh Mings in DESIGN

If you could shake yourself into a dazzling display of idea-producing power, you would still have just that, an idea. Some get lucky and have a prototype, but mostly we just sit on our ideas.

C. Sven Johnson is going one step further with the 100K Stray Toasthed Pull Toy project. He has taken an idea, turned it on to the public and is going open source baby. First, go support the project, then see the process that will make you want to watch what happens and maybe even try it yourself.
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