Yes, you’re sitting waiting for a drawing to load again. You look out the pretend window you’ve drawn on the wall with a dull sharpie and sigh as you long to eat at that taco place your grandpa took you to years ago. *Sigh* May as well get some coffee, it’ll only be a few more minutes.
Curses! That guy is in front of the coffee maker… AGAIN. That guy’s going to bare the brunt of our rage today and take a good listening to as we spew forth our misdirected rage. He’ll never mix his imitation creamer there again.
So many times it comes down to waiting and waiting for drawings and models to load. There’s lots of ways to make assemblies and drawings load faster, but there’s gonna be that lag time on occasion. Here’s four seven things, fresh off the top of my head.
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Cut, trim, copy, paste, delete, trim, spin, slap, aRRRG! It’s the same teeth-gritting routine to get one edge to match another edge, one face to move with another. What we need is an easier way to get multiple parts to capture change and make that model rock your bosses eyes out of his ever loving skull.
Assemblies people! Not assemblies of people, which can have you going through more gallons of fake blood than a remake of the Re-animator, but assemblies of inanimate chunks of 3D data.
Here’s a slightly useful and not-at-all complicated tip on reducing features by using 3D sketches. It’s more fun to have people gather around your desk, get all attentive and then yell the first step very, very loud as they hunker down around your screen… Now move in close people…
Awww, look. That tiny assembly is so… tiny and cute. Makes you want to grab a million of ‘em and just give ‘em hugs.


